LinHES Forums
http://forum.linhes.org/

Scummvm in MythTV ?
http://forum.linhes.org/viewtopic.php?f=17&t=7538
Page 1 of 1

Author:  wulf [ Tue Dec 27, 2005 3:33 am ]
Post subject:  Scummvm in MythTV ?

Is there a possibility to integrate http://scummvm.sourceforge.net/ into MythTV Games Section?

That would be faboulos... <- is that written correct?


Greetings and a happy new year.... :wink:

Author:  cesman [ Tue Dec 27, 2005 10:47 am ]
Post subject: 

Yes, it should be. You simply have to manually edit the XML file (define a player in future releases of MythTV). Take a look at gamelist.xmll in /usr/games.

Author:  wulf [ Tue Dec 27, 2005 4:26 pm ]
Post subject: 

OK, if its theoretically possible, i`ll try it and report the result.

Now there must be a way to controle the mouse cursor via the remote, than everything is fine, but i think thats not possible. Perhaps there we need a bluemote or something lite that...

Greetings Wulf

And Cesman - i Love your job here... :!:
The only thing is, that we PAL people always have a lot to do to get our hardware running as easy as the NTSC guys :cry:

Author:  cesman [ Tue Dec 27, 2005 4:38 pm ]
Post subject: 

If you have an ATI remote, you can use it as a mouse. I'd be happy to include whatever PAL users need. It is just a matter of someone provide clear concise details. If is far easy to get something into KnoppMyth with easy instructions. :)

Author:  wulf [ Wed Dec 28, 2005 3:07 am ]
Post subject: 

i have git the grey hauppauge remote and a t610 :roll:

can the Ati remote be bought seperately?

How dos it work, is there a small joystick?

Between the years i will install r5a26 instead of my r5a22, there i wil make a protokll of what was to do, to get everything working...

Greetings - Wulf

Author:  cesman [ Wed Dec 28, 2005 11:38 am ]
Post subject: 

Yes, it can be purchased seperatly. If work using the kernel module (have not checked if works w/ LIRC) and configuring X to use a USB mouse. The "big round button" at the top of the remote functions as the mouse. If have specific questions are the remote, then please start a new thread or search the existing thread on the remote.

Author:  sala_mander [ Sat Jun 16, 2007 4:42 pm ]
Post subject: 

I've got this working...kind of...

Installed ScummVM and applicable libraries using apt-get.
Then using the ScummVM app, I added Sam n Max and configured it the way I wanted. This allows the possibility of running 'scummvm samnmax' in bash, so then I added samnmax as a game player with that as the command and it runs. However, for some reason I can't get it to run full screen, only windowed...possibly because of my native resolution - 1680x1050 on a phillips 220W 22" monitor.

Any ideas, anyone?

Author:  sala_mander [ Tue Jun 26, 2007 4:51 am ]
Post subject: 

Heres another issue with this.
ScummVM, as well as cedega and other gameplayers are capable of running games from CLI, same as xmame and zsnes.

I have added my scummvm games to /myth/games/scummvm, and also put a directory there called roms which contains dummy files named after the scummvm game id ie monkey, tentacle etc, for the mythgame scanner to pick up.
Then in Mythgame I add ScummVM as a player, to start with the command '/usr/games/scummvm %s' since scummvm starts with the command 'scummvm <gameid>'. and point the rom folder to /myth/games/scummvm/roms.

logically, unless my logic really stinks, mythgame scan should pick up the dummy files, register them as roms and supply the name as the %s when I start the game.

But it doesnt. The scan ignores my dummy files, and in my game tree all I see is the player scummvm, and a game also called scummvm which doesnt work.

Any idea why this would happen? anyone?

Page 1 of 1 All times are UTC - 6 hours
Powered by phpBB® Forum Software © phpBB Group
http://www.phpbb.com/