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VDPAU
http://forum.linhes.org/viewtopic.php?f=5&t=19306
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Author:  nharris [ Wed Dec 03, 2008 7:14 am ]
Post subject: 

pilesofspam wrote:
Good advice- I've been hacking linux for a long time, and occasionally even get paid for it- still, what I lack in skill I make up for in obsession (and a forum like this doesn't hurt). I saw the forum post from the Nvidia driver developer. The 512 limit is only supposed to be 'For Now' implying that 256 cards will eventually be supported as well. There's also an issue with the driver supporting up to a certain index frame (specifically 4) in h.264, but that shouldn't be an issue with the HD-PVR- just downloaded h.264 content.

I heard the same... but HD-PVR content is reported to work great and that is really my focus.

Another driver release from nVidia late yesterday. It installed fine for me, but I still don't have a supported video card. So, when I selected VDPAU for the decoder and played back some HD-PVR video, mythfrontend crashed. No surprise there.

Author:  cecil [ Mon Dec 08, 2008 12:39 pm ]
Post subject: 

Liv2Cod wrote:
I wonder if this one would work for the AMD crowd? It has a "GeForce 8 Series" IGP.
Yes, it should work! I have an Athlon 3500+ CPU w/o a motherboard.... hmmmm! I'd go for the Gigabyte myself.

Author:  novellahub [ Fri Dec 12, 2008 7:56 am ]
Post subject: 

It looks like it should work! See the link below:

Link

Author:  cecil [ Sun Jan 04, 2009 11:17 pm ]
Post subject: 

I'm building two systems to raffle off. Both are VDPAU capable!

Author:  elgordo123 [ Thu Feb 19, 2009 2:39 pm ]
Post subject: 

One thing I ran into on mythtv forums. The EPG preview and PIP doesn't work:

http://www.gossamer-threads.com/lists/m ... ers/372061

"> VDPAU can only decode one video at a time ; when you're in the EPG ;
> the main video is still playing so you can't play another video in the
> EPG.

Allright ; from our VDPAU's guru Mark Kendall: "VDPAU currently does
not play nicely in combination with other x windows. That maybe as
much to do with Mythtv as VDPAU, but nevertheless it currently doesn't
work."

allowpreviewepg is set to false when using either opengl or vdpau renderer...

This is the same for both trunk and 0.21 with vdpau/opengl backport
Jean-Yves "

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