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PostPosted: Tue Jan 24, 2006 10:48 pm 
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Joined: Sat Jan 07, 2006 1:27 pm
Posts: 19
I am trying to get fceu to scale properly to fit the screen, and it has some GL modes, but they don't seem to work. As evidence, the MythPhoto module has GL transitions, and they don't work either. I have nvidia 7174 I think (GeForce 440 MX) installed, and have only touched the XFree86-4 file enough to make sure it was outputting the right refresh rates for the TV. Anyone know how to enable GL? If not, what is the best mode to use for fceu? Right now, it almost fills the screen vertically, but leaves bars on the sides. The alternative is to make it too big, and it cuts off portions of the top and bottom of the picture. I don't think the original NES was a square output like fceu is doing, but rather 4:3. Thanks in advance.


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PostPosted: Thu Jan 26, 2006 10:01 pm 
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Joined: Sat Jan 07, 2006 1:27 pm
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Okay, so it seems like GL might be working, because glxgears and glxinfo work okay. Does anyone know how to get fceu to fill the screen? Also, why MythGallery doesn't do transitions?


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