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 Post subject: SVN for Xbox, Debs, etc.
PostPosted: Mon May 21, 2007 12:43 pm 
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Joined: Mon Jun 28, 2004 12:37 pm
Posts: 50
I'd like to upgrade mythfrontend for my xbox to the latest SVN. I've compiled SVN on my backend machine. What I'd like to do is create a .deb by running checkinstall on the backend machine, copy it over to the xbox, then dpkg -i to install it.

I tried this on my mythfrontend svn directory, but when I ran mythfrontend, it reported that a library was missing, libjack-0.100. I tried to apt-get install jack, but that has a broken pipe error, and I wasn't willing to temporarily remove e2fsprogs for fear I would screw up my xbox. Perhaps I will make an E: image (its softmodded) and then tempt fate. But I'd like to hear if anyone has any other suggestions first.

I don't want to compile on my xbox -- that just seems so unnecessary, especially since the source is already on my Linux box.

Thanks in advance for your help and suggestions. After I tackle this, I'd like to get my OSX frontend going, but maybe there will be a 0.21 release, and someone will provide binaries :shock:

_________________
Backend: 2.4GHz Celeron; 512Mb RAM; 130Gb IDE HDD; DVD-RW
Hauppauge Win-PVR 250; DViCO Fusion HDTV Lite
KnoppMyth R5E50 -> SVN
Frontends: Buffalo Link Theater, Mac Mini Intel duo core & Xbox


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 Post subject:
PostPosted: Mon May 21, 2007 8:10 pm 
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Joined: Sat Feb 11, 2006 10:08 pm
Posts: 25
I haven't tried compiling mythtv on my Xbox in a while (I've been using the deb's), but I've done it before. What I used to do was FTP the Xebian image off the xbox to my desktop, then mount it and chroot into it. Then I would install/compile anything necessary. I don't remember what problems I ran into, but I was able to get around them. I know that won't help you much, but I just found it was easier to compile on my desktop with a 2 Ghz dual core cpu and 2 GB ram than the underpowered Xbox.


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 Post subject:
PostPosted: Tue May 22, 2007 7:27 pm 
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Joined: Tue Jun 08, 2004 7:28 am
Posts: 135
Any reason you wouldn't use XBMCMythTV? It doesn't have all of the features of a full Myth install, but it boots almost instantly and has most of the important features. Best of all, commercial skip is working again. Woohoo! ;)

My 2 cents,
gonz

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Athlon 64 3400+ / 2G / 250G
3 x PVR250
1 x PVR150


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 Post subject:
PostPosted: Tue May 22, 2007 8:15 pm 
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Joined: Sat Feb 11, 2006 10:08 pm
Posts: 25
I'll throw my 2 cents in here. I like XBMCmythtv a lot, especially the instant boot up and shutdown. The responsiveness in menus is much better on xbmcmythtv than the Linux frontend. Commercial skip is working well. But, I like the LiveTV functionality of the full frontend. I finally got live tv working on xbmcmythtv (and not the "record live tv" method), but having to back out to the menu to change the channel sucks. I also like the time stretch feature on the full frontend.


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 Post subject:
PostPosted: Wed May 23, 2007 10:54 am 
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Joined: Mon Jun 28, 2004 12:37 pm
Posts: 50
DrGonzo wrote:
Any reason you wouldn't use XBMCMythTV? ...
My 2 cents,
gonz

I guess I'm too old school. For media servers, I've always softmodded or Cromwelled xboxes, and then put Freevo on, along with uShare, wizd, and Samba, so that media can be browsed pretty much anywhere on anything. But that's on my media xbox, not my xbox that I use as a mythtv frontend (and except for Skype, I use it for nothing else, but the kids do). I never tried XBMCMythTV, even though I've only heard good things about it. Maybe one day I will try it.

However, to answer your question, even if I install XBMCMythTV, I'm still facing the same problem. I have upgraded my backend to SVN, and until a new revision of mythtv comes out (like 0.21 -- developers -- could you please pick a release date, dammit?), and the supporting .debs are available, or, as you impliedly suggest, the corresponding XBMCMythTV version, I have to wait due to database incompatibilities between the backend and the frontend (I think the database is now version 34, and 0.20 uses version 31).

evdogg -I like the way u think. :twisted:

I'm a little weak on Linux to know the answer to these questions:

If I copy the rootfs loopback file over, mount and chroot as you suggest, I still would have to copy the SVN source into the loopback file system in order to compile it, correct? What I'm seeking to avoid is just this -- I've already compiled on the backend Linux box.

Suppose I chroot, then could I mount the svn source (seems weird to me, mounting stuff that's already on the box, but is this possible/necessary, or do I misunderstand the process?), and then compile, or better yet, just make install (since the source was already compiled and is present in the svn tree), then copy the rootfs loopback file back over onto the xbox (into the E: drive). Do you think this will work?

_________________
Backend: 2.4GHz Celeron; 512Mb RAM; 130Gb IDE HDD; DVD-RW
Hauppauge Win-PVR 250; DViCO Fusion HDTV Lite
KnoppMyth R5E50 -> SVN
Frontends: Buffalo Link Theater, Mac Mini Intel duo core & Xbox


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 Post subject:
PostPosted: Wed May 23, 2007 9:15 pm 
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Joined: Tue Jun 08, 2004 7:28 am
Posts: 135
You might find out that XBMCMythTV works now. It's hard to say for sure unless you try it though. Unlike linux based Myth frontends, XBMCMythTV basically just reads the MySQL tables on the backend and then plays from a SAMBA share on the same (IE, isn't really streaming using the myth protocols). I'm sure people will jump in here and point out the 20 different ways that statement is inaccurate, but that's how I understand it. Anyway, if the tables are roughly the same and the file names/paths haven't changed you can probably use it. Might be worth a try as it's just a matter of copying the files via FTP to a modded box with XBMC. No debs to compile ;)

Gonz

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Athlon 64 3400+ / 2G / 250G
3 x PVR250
1 x PVR150


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 Post subject:
PostPosted: Wed May 23, 2007 9:36 pm 
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Joined: Sat Feb 11, 2006 10:08 pm
Posts: 25
robsbox wrote:
Suppose I chroot, then could I mount the svn source (seems weird to me, mounting stuff that's already on the box, but is this possible/necessary, or do I misunderstand the process?), and then compile, or better yet, just make install (since the source was already compiled and is present in the svn tree), then copy the rootfs loopback file back over onto the xbox (into the E: drive). Do you think this will work?


I don't know how to mount something from within a chroot'ed environment like that. But what if (before you chroot) you create a symlink from somewhere on the mounted loopback fs to the svn directory, and then chroot into it. Would the symlink still work? I've never tried this myself.

Otherwise, like Drgonzo said, it might be worth a shot at XBMCmythtv. You could even head over to their forums and see if anyone has tried the latest svn XBMCmythtv with that latest svn mythtv.


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 Post subject:
PostPosted: Thu May 24, 2007 7:44 am 
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Joined: Mon Jun 28, 2004 12:37 pm
Posts: 50
DrGonzo wrote:
Unlike linux based Myth frontends, XBMCMythTV basically just reads the MySQL tables on the backend and then plays from a SAMBA share on the same (IE, isn't really streaming using the myth protocols)...

Gonz


Thanks for that tip! I think I will give XBMCMythTV a shot -- that approach sure beats this frontend upgrade hassle, and for that alone it seems worthwhile. I also understand it taps uPnP servers too. I'll report back with my results re: SVN compatibility.

Regards,

Rob

_________________
Backend: 2.4GHz Celeron; 512Mb RAM; 130Gb IDE HDD; DVD-RW
Hauppauge Win-PVR 250; DViCO Fusion HDTV Lite
KnoppMyth R5E50 -> SVN
Frontends: Buffalo Link Theater, Mac Mini Intel duo core & Xbox


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 Post subject:
PostPosted: Thu May 24, 2007 5:33 pm 
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Joined: Tue Jan 24, 2006 1:29 am
Posts: 157
Location: Brisbane, Australia
Can anyone tell me what protocol R5F1 is and which xbmcmythtv version to use with it??

I am currently running R5D1 and the .19.1 (i think) version of hte frontend. Its hard to know which to use with which when new versions are released


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 Post subject:
PostPosted: Sun May 27, 2007 8:03 am 
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Joined: Mon Jun 28, 2004 12:37 pm
Posts: 50
DrGonzo wrote:
You might find out that XBMCMythTV works now.
Gonz

Gonz,

What a very high quality product, imho! Very slick, they did a really nice job. I bet Microsoft denied them a license because they were jealous. Terrible, took me a while to find it, but I knew it was somewhere in the usual places were. :wink:

What a snap to install too. Just ftp'd it into the box and everything worked first time out. Finds everything via both uPnp and Samba, so no real need to worry about stupid myth database protocols. Totally compatible with the latest SVN, or any SVN for that matter. Now all I must do is change the dual boot to default to xbmc, and my days screwing around with this frontend are OVER! I didn't even bother with the myth plugin.

The only problem is playing large .vob files :lol:, but that's off topic here -- I'm sure they have a fix for that somewhere (I'm running 2.0.1).

Thanks for the suggestion -- I'm a satisfied customer.

Rob

_________________
Backend: 2.4GHz Celeron; 512Mb RAM; 130Gb IDE HDD; DVD-RW
Hauppauge Win-PVR 250; DViCO Fusion HDTV Lite
KnoppMyth R5E50 -> SVN
Frontends: Buffalo Link Theater, Mac Mini Intel duo core & Xbox


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